Solutions | e/mCommerce

Trivnet allows mobile users to perform a wide variety of purchases and commercial transactions, both on and off portal, with or without association to a point of sale, anywhere, anytime and using any amount. Trivnet's first e/mCommerce deployment with a mobile network operator was as early as 2003 and since then has developed an extremely rich offering and vast experience in this domain. Among the e/mCommerce solutions offered by Trivnet are Mobile Content Purchasing, Ticketing, Parking and the purchasing of tangible goods. Payment can be made through the Trivnet mobile wallet by using the pre/post–paid telecom account, bank account, credit/debit card, stored value account, or any combination of the above.

Mobile Content Purchasing

The consumption of mobile content is often limited to on-portal content alone because of payment issues. Users are sometimes reluctant to use their credit cards in association with their phones, or do not have a credit card in the first place.  With Trivnet, users can purchase content with a click of a button from any content provider/aggregator connected to the TRIV Platform™. Examples span from low-priced information services, through online games and lottery, to massive high value content such as music and videos. Content can be paid for using any pre-defined payment method.

Ticketing

With Trivnet, users can easily order, pay for, obtain and validate tickets anywhere and at anytime. Typical use cases which are deployed today with Trivnet include lottery tickets, movies and entertainment tickets and bus, train or flight tickets.

Parking

Trivnet enables municipalities and private parking vendors to sell parking services without stocking and tracking physical tickets, handling cash or deploying staff and expensive machinery. Users can easily pay for their parking with no need to worry about having the correct change, vouchers, receipts or the risk of incurring fines. Drivers can top-up their parking account while away from their car as time elapses. With the above mentioned benefits to both consumers and parking providers, the parking payment service was one of the earliest and most successful use cases of mobile commerce.

Tangible Goods

Users may pay for goods which are immediately delivered to them by transferring funds to the vendor.  Vending machines powered by Trivnet allow users to consume goods without carrying around cash. Moreover, users may order goods such as books or a pizza with payment deferred to the time of delivery.


 
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